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AbilityUnchanged

Singularity

Singularity is Dynamo's ultimate in Deadlock (slot 4), an active ability with a 250 second cooldown. Create a singularity in your hands, dealing <spirit damage over time, applying stun, and pulling in nearby enemies. Its tooltip lists 75 Damage Per Second (+0.28 x Spirit), 7m Singularity Radius and 2.75s Channel Duration. Upgrades: tier 1 +2m Singularity Radius; tier 2 +0.75s Channel Duration; tier 3 +6% Max Health as Damage.

Singularity stats

Singularity

Dynamo · Ultimate · Active

  • Cooldown 250s

Create a singularity in your hands, dealing <spirit damage over time, applying stun, and pulling in nearby enemies.

75Damage Per Second+0.28 x Spirit
  • 7m Singularity Radius
  • 2.75s Channel Duration

Upgrades

Singularity tier upgrades
TierBonusesIn game
1+2m Singularity Radius
2+0.75s Channel Duration
3+6% Max Health as Damage

Each tier is bought with ability points; how many points a tier costs is not in the game files this site reads, so it is not shown. Learning the ability takes 1 ability unlock.

Singularity change history

Singularity history by build
PatchChangeState
build 6698No player-facing change.Unchanged
build 6686First recorded in Deadlock.Baseline

Related abilities

Singularity FAQ

What is Singularity's cooldown in Deadlock?

Singularity has a 250 second cooldown.

How does Singularity scale with spirit power?

Damage Per Second starts at 75 and gains 0.28 per point of Spirit, the coefficient the game file writes on the value.

What do Singularity's upgrades do?

Tier 1: +2m Singularity Radius. Tier 2: +0.75s Channel Duration. Tier 3: +6% Max Health as Damage.

Was Singularity changed in the latest patch?

No. Singularity is unchanged in the latest build of Deadlock on file.

Read from build 6698Compared against 6686Source SteamDB GameTrackingSynced How we read thisReport a wrong number