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AbilityUnchanged

Rallying Charge

Rallying Charge is Paige's ultimate in Deadlock (slot 4), an active ability with a 210 second cooldown. Release a wave of spectral knights and steeds that charge across the entire city, healing allies and dealing spirit damage to enemies. The strength of the heal and spirit damage is amplified as the knights travel further. Its tooltip lists 125 Damage (+1 x Spirit), 1.0s Stun Duration, 125 Heal Amount (+1.6 x Spirit) and +5 m Move Speed. Upgrades: tier 1 +150 Heal Amount; tier 2 +4 Knight Count, +4 Knight Count In First Wave and -45s Cooldown; tier 3 +160 Damage, +0.5s Stun Duration and +70% Max Amp.

Rallying Charge stats

Rallying Charge

Paige · Ultimate · Active

  • Cooldown 210s
  • Duration 13s
  • Range 600m

Release a wave of spectral knights and steeds that charge across the entire city, healing allies and dealing spirit damage to enemies.

The strength of the heal and spirit damage is amplified as the knights travel further.

On Enemy Hit:

125Damage+1 x Spirit
1.0sStun

On Friendly Hit:

125Heal Amount+1.6 x Spirit
+5 mMove Speed
  • +100% Max Amp
  • 250m Max Amp Distance

Upgrades

Rallying Charge tier upgrades
TierBonusesIn game
1+150 Heal Amount
2+4 Knight Count
+4 Knight Count In First Wave
-45s Cooldown
Increase width by +4 Steeds
-45 Cooldown
3+160 Damage
+0.5s Stun Duration
+70% Max Amp
+160 Damage
+0.5s Stun Duration
+70% Max Amp

Each tier is bought with ability points; how many points a tier costs is not in the game files this site reads, so it is not shown. Learning the ability takes 1 ability unlock.

Rallying Charge change history

Rallying Charge history by build
PatchChangeState
build 6698No player-facing change.Unchanged
build 6686First recorded in Deadlock.Baseline

Related abilities

Rallying Charge FAQ

What is Rallying Charge's cooldown in Deadlock?

Rallying Charge has a 210 second cooldown. The tier 2 upgrade changes it by -45s.

How does Rallying Charge scale with spirit power?

Damage starts at 125 and gains 1 per point of Spirit and Heal Amount starts at 125 and gains 1.6 per point of Spirit, the coefficient the game file writes on the value.

What do Rallying Charge's upgrades do?

Tier 1: +150 Heal Amount. Tier 2: +4 Knight Count, +4 Knight Count In First Wave and -45s Cooldown. Tier 3: +160 Damage, +0.5s Stun Duration and +70% Max Amp.

Was Rallying Charge changed in the latest patch?

No. Rallying Charge is unchanged in the latest build of Deadlock on file.

Read from build 6698Compared against 6686Source SteamDB GameTrackingSynced How we read thisReport a wrong number