Kinetic Carbine
Kinetic Carbine is Paradox's third ability in Deadlock (slot 3), an active ability with a 28 second cooldown. Charge up a powerful shot of time energy, dealing spirit damage and applying a Time-Stop to enemies hit. The damage dealt increases with weapon damage. Move speed is increased while charging. While in the air and charging, Zoom / alt-fire to timeslow your movement. Its tooltip lists 5 Max Damage (+125 x Weapon Damage), 0.4s Max Time-Stop, 25% Bonus Speed (+0.13 x Spirit) and 5 Min Damage (+10 x Weapon Damage). Upgrades: tier 1 +0.4s Max Time-Stop; tier 2 -12s Cooldown and +0.06 Bonus Speed Spirit scaling; tier 3 +2s Charge Hold Duration and +55 Max Damage Weapon Damage scaling.
Kinetic Carbine stats
Kinetic Carbine
- Cooldown 28s
Charge up a powerful shot of time energy, dealing spirit damage and applying a Time-Stop to enemies hit. The damage dealt increases with weapon damage. Move speed is increased while charging.
While in the air and charging, Zoom / alt-fire to timeslow your movement.
- 5 Min Damage+10 x Weapon Damage
- 3.5s Charge Hold Duration
- +14% HeadShot Bonus
Upgrades
| Tier | Bonuses | In game |
|---|---|---|
| 1 | +0.4s Max Time-Stop | |
| 2 | -12s Cooldown +0.06 Bonus Speed Spirit scaling | -12s Cooldown Increases Speed Scaling |
| 3 | +2s Charge Hold Duration +55 Max Damage Weapon Damage scaling | +2s Charge Hold Duration and +55% Damage Scaling |
Each tier is bought with ability points; how many points a tier costs is not in the game files this site reads, so it is not shown. Learning the ability takes 1 ability unlock.
Kinetic Carbine changes in the latest build
| Field | 6686 | 6698 |
|---|---|---|
| properties.MinBonusBulletDamage.scaling.coefficient | 25 | 10 |
| upgrades.2.bonuses.1.label | Min Damage | Max Damage |
| upgrades.2.bonuses.1.property | MinBonusBulletDamage | MaxBonusBulletDamage |
| upgrades.2.bonuses.2.addsToScale | true | - |
| upgrades.2.bonuses.2.bonus | 55 | - |
| upgrades.2.bonuses.2.label | Max Damage | - |
| upgrades.2.bonuses.2.property | MaxBonusBulletDamage | - |
| upgrades.2.bonuses.2.scaleStat | EWeaponPower | - |
| upgrades.2.bonuses.2.upgradeType | EAddToScale | - |
Kinetic Carbine change history
| Patch | Change | State |
|---|---|---|
| build 6698 | Kinetic Carbine's tooltip labels were adjusted. Kinetic Carbine's the tier 3 upgrade changed from +2s Charge Hold Duration, +55 Min Damage Weapon Damage scaling and +55 Max Damage Weapon Damage scaling to +2s Charge Hold Duration and +55 Max Damage Weapon Damage scaling. | Changed |
| build 6686 | First recorded in Deadlock. | Baseline |
Related abilities
Kinetic Carbine FAQ
What is Kinetic Carbine's cooldown in Deadlock?
Kinetic Carbine has a 28 second cooldown. The tier 2 upgrade changes it by -12s.
How does Kinetic Carbine scale with spirit power?
Bonus Speed starts at 25% and gains 0.13 per point of Spirit, the coefficient the game file writes on the value. The tier 2 upgrade adds 0.06 to that scaling.
What do Kinetic Carbine's upgrades do?
Tier 1: +0.4s Max Time-Stop. Tier 2: -12s Cooldown and +0.06 Bonus Speed Spirit scaling. Tier 3: +2s Charge Hold Duration and +55 Max Damage Weapon Damage scaling.
Was Kinetic Carbine changed in the latest patch?
Yes. Kinetic Carbine changed in the latest build of Deadlock.