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Grapple Arm

Grapple Arm is Bebop's third ability in Deadlock (slot 3), an active ability with a 23 second cooldown. Launch out a mechanical hand that pulls the first character it hits, reeling them in. Grapple Arm can be used on allies. Its tooltip lists 30m Cast Range. Upgrades: tier 1 +20 Bullet Amp and +6s Buff Duration; tier 2 +30m Cast Range; tier 3 -11.5s Cooldown.

Grapple Arm stats

Grapple Arm

Bebop · Ability 3 · Active

  • Cooldown 23s
  • Range 30m

Launch out a mechanical hand that pulls the first character it hits, reeling them in.

Grapple Arm can be used on allies.

30mCast Range

Upgrades

Grapple Arm tier upgrades
TierBonusesIn game
1+20 Bullet Amp
+6s Buff Duration
+20% weapon damage against victims for 6s
2+30m Cast Range
3-11.5s Cooldown

Each tier is bought with ability points; how many points a tier costs is not in the game files this site reads, so it is not shown. Learning the ability takes 1 ability unlock.

Grapple Arm changes in the latest build

Grapple Arm changes in build 6698
Field66866698
properties.SlowPercent.value9072

Grapple Arm change history

Grapple Arm history by build
PatchChangeState
build 6698Grapple Arm's Move Speed changed from -90% to -72%.Changed
build 6686First recorded in Deadlock.Baseline

Related abilities

Grapple Arm FAQ

What is Grapple Arm's cooldown in Deadlock?

Grapple Arm has a 23 second cooldown. The tier 3 upgrade changes it by -11.5s.

What do Grapple Arm's upgrades do?

Tier 1: +20 Bullet Amp and +6s Buff Duration. Tier 2: +30m Cast Range. Tier 3: -11.5s Cooldown.

Which hero has Grapple Arm?

Grapple Arm is Bebop's third ability (slot 3).

Was Grapple Arm changed in the latest patch?

Yes. Grapple Arm changed in the latest build of Deadlock.

Read from build 6698Compared against 6686Source SteamDB GameTrackingSynced How we read thisReport a wrong number