Fire Scarabs
Fire Scarabs is Mirage's first ability in Deadlock (slot 1), an active ability with a 35 second cooldown and 2 charges. Infest an enemy with fire scarabs, stealing life from them and causing them to deal reduced damage. Its tooltip lists 8 Health Steal Per Sec (+0.1 x Spirit), -20 Outgoing Damage Penalty Percent and 5s Steal Duration. Upgrades: tier 1 +7 Health Steal Per Sec; tier 2 +1 Charges and +2s Steal Duration; tier 3 -15 Outgoing Damage Penalty Percent and +0.13 Health Steal Per Sec Spirit scaling.
Fire Scarabs stats
Fire Scarabs
- Cooldown 35s
- Charges 2
- Between charges 1s
Infest an enemy with fire scarabs, stealing life from them and causing them to deal reduced damage.
- 5s Steal Duration
Upgrades
| Tier | Bonuses | In game |
|---|---|---|
| 1 | +7 Health Steal Per Sec | |
| 2 | +1 Charges +2s Steal Duration | +1 Charge +2s Duration |
| 3 | -15 Outgoing Damage Penalty Percent +0.13 Health Steal Per Sec Spirit scaling | -15% Damage Penalty Increased Spirit scaling |
Each tier is bought with ability points; how many points a tier costs is not in the game files this site reads, so it is not shown. Learning the ability takes 1 ability unlock.
Fire Scarabs change history
| Patch | Change | State |
|---|---|---|
| build 6698 | No player-facing change. | Unchanged |
| build 6686 | First recorded in Deadlock. | Baseline |
Related abilities
Fire Scarabs FAQ
What is Fire Scarabs' cooldown in Deadlock?
Fire Scarabs has a 35 second cooldown. It holds 2 charges, 1 seconds apart.
How does Fire Scarabs scale with spirit power?
Health Steal Per Sec starts at 8 and gains 0.1 per point of Spirit, the coefficient the game file writes on the value. The tier 3 upgrade adds 0.13 to that scaling.
What do Fire Scarabs' upgrades do?
Tier 1: +7 Health Steal Per Sec. Tier 2: +1 Charges and +2s Steal Duration. Tier 3: -15 Outgoing Damage Penalty Percent and +0.13 Health Steal Per Sec Spirit scaling.
Was Fire Scarabs changed in the latest patch?
No. Fire Scarabs is unchanged in the latest build of Deadlock on file.