Card Trick
Card Trick is Wraith's first ability in Deadlock (slot 1), an active ability with a 0.6 second cooldown and 2 charges. Deal weapon damage to summon cards of a random suit. Each card can be thrown, dealing damage and applying a different effect depending of its suit. Cards thrown fly towards the enemy or point under your crosshair. Alt-cast to throw first card. Its tooltip lists 45 Damage (+0.55 x Spirit), 60% Bonus Damage, -7.0% Bullet and Spirit Resist Reduction and -24% Move Speed. Upgrades: tier 1 +2 Charges; tier 2 +40 Damage and +0.4 Damage Spirit scaling; tier 3 +1 Improved Joker Chance, +40% Bonus Damage, -4% Bullet and Spirit Resist Reduction, +75 Heal, +0.5 Heal Spirit scaling and +12% Move Speed.
Card Trick stats
Card Trick
- Cooldown 0.6s
- Charges 2
- Range 500m
Deal weapon damage to summon cards of a random suit. Each card can be thrown, dealing damage and applying a different effect depending of its suit. Cards thrown fly towards the enemy or point under your crosshair.
Alt-cast to throw first card
Each suit provides a different bonus. Jokers counts as all suits
Spade
Diamond
Club
Heart
Upgrades
| Tier | Bonuses | In game |
|---|---|---|
| 1 | +2 Charges | |
| 2 | +40 Damage +0.4 Damage Spirit scaling | +40 Damage and increased Spirit Scaling |
| 3 | +1 Improved Joker Chance +40% Bonus Damage -4% Bullet and Spirit Resist Reduction +75 Heal +0.5 Heal Spirit scaling +12% Move Speed | All suits are improved and higher chance for Jokers |
Each tier is bought with ability points; how many points a tier costs is not in the game files this site reads, so it is not shown. Learning the ability takes 1 ability unlock.
Card Trick changes in the latest build
| Field | 6686 | 6698 |
|---|---|---|
| properties.ClubSlowPercent.value | 30 | 24 |
| properties.DiamondResistShred.value | -8.0 | -7.0 |
| properties.HeartHeal.scaling.coefficient | 0.75 | 0.5 |
| properties.HeartHeal.value | 75 | 60 |
| upgrades.2.bonuses.2.bonus | -5 | -4 |
| upgrades.2.bonuses.5.bonus | 20 | 12 |
Card Trick change history
| Patch | Change | State |
|---|---|---|
| build 6698 | Card Trick's Move Speed changed from -30% to -24%, Bullet and Spirit Resist Reduction from -8.0% to -7.0% and Heal from 75 to 60. Card Trick's the tier 3 upgrade changed from +1 Improved Joker Chance, +40% Bonus Damage, -5% Bullet and Spirit Resist Reduction, +75 Heal, +0.5 Heal Spirit scaling and +20% Move Speed to +1 Improved Joker Chance, +40% Bonus Damage, -4% Bullet and Spirit Resist Reduction, +75 Heal, +0.5 Heal Spirit scaling and +12% Move Speed. | Changed |
| build 6686 | First recorded in Deadlock. | Baseline |
Related abilities
Card Trick FAQ
What is Card Trick's cooldown in Deadlock?
Card Trick has a 0.6 second cooldown. It holds 2 charges.
How does Card Trick scale with spirit power?
Damage starts at 45 and gains 0.55 per point of Spirit and Heal starts at 60 and gains 0.5 per point of Spirit, the coefficient the game file writes on the value. The tier 2 upgrade adds 0.4 to that scaling.
What do Card Trick's upgrades do?
Tier 1: +2 Charges. Tier 2: +40 Damage and +0.4 Damage Spirit scaling. Tier 3: +1 Improved Joker Chance, +40% Bonus Damage, -4% Bullet and Spirit Resist Reduction, +75 Heal, +0.5 Heal Spirit scaling and +12% Move Speed.
Was Card Trick changed in the latest patch?
Yes. Card Trick changed in the latest build of Deadlock.