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Card Trick

Card Trick is Wraith's first ability in Deadlock (slot 1), an active ability with a 0.6 second cooldown and 2 charges. Deal weapon damage to summon cards of a random suit. Each card can be thrown, dealing damage and applying a different effect depending of its suit. Cards thrown fly towards the enemy or point under your crosshair. Alt-cast to throw first card. Its tooltip lists 45 Damage (+0.55 x Spirit), 60% Bonus Damage, -7.0% Bullet and Spirit Resist Reduction and -24% Move Speed. Upgrades: tier 1 +2 Charges; tier 2 +40 Damage and +0.4 Damage Spirit scaling; tier 3 +1 Improved Joker Chance, +40% Bonus Damage, -4% Bullet and Spirit Resist Reduction, +75 Heal, +0.5 Heal Spirit scaling and +12% Move Speed.

Card Trick stats

Card Trick

Wraith · Ability 1 · Active

  • Cooldown 0.6s
  • Charges 2
  • Range 500m

Deal weapon damage to summon cards of a random suit. Each card can be thrown, dealing damage and applying a different effect depending of its suit. Cards thrown fly towards the enemy or point under your crosshair.

Alt-cast to throw first card

45Damage+0.55 x Spirit


Each suit provides a different bonus. Jokers counts as all suits

Spade

60%Bonus Damage

Diamond

-7.0%Bullet and Spirit Resist Reduction

Club

-24%Move Speed

Heart

60Heal+0.5 x Spirit

Upgrades

Card Trick tier upgrades
TierBonusesIn game
1+2 Charges
2+40 Damage
+0.4 Damage Spirit scaling
+40 Damage and increased Spirit Scaling
3+1 Improved Joker Chance
+40% Bonus Damage
-4% Bullet and Spirit Resist Reduction
+75 Heal
+0.5 Heal Spirit scaling
+12% Move Speed
All suits are improved and higher chance for Jokers

Each tier is bought with ability points; how many points a tier costs is not in the game files this site reads, so it is not shown. Learning the ability takes 1 ability unlock.

Card Trick changes in the latest build

Card Trick changes in build 6698
Field66866698
properties.ClubSlowPercent.value3024
properties.DiamondResistShred.value-8.0-7.0
properties.HeartHeal.scaling.coefficient0.750.5
properties.HeartHeal.value7560
upgrades.2.bonuses.2.bonus-5-4
upgrades.2.bonuses.5.bonus2012

Card Trick change history

Card Trick history by build
PatchChangeState
build 6698Card Trick's Move Speed changed from -30% to -24%, Bullet and Spirit Resist Reduction from -8.0% to -7.0% and Heal from 75 to 60. Card Trick's the tier 3 upgrade changed from +1 Improved Joker Chance, +40% Bonus Damage, -5% Bullet and Spirit Resist Reduction, +75 Heal, +0.5 Heal Spirit scaling and +20% Move Speed to +1 Improved Joker Chance, +40% Bonus Damage, -4% Bullet and Spirit Resist Reduction, +75 Heal, +0.5 Heal Spirit scaling and +12% Move Speed.Changed
build 6686First recorded in Deadlock.Baseline

Related abilities

Card Trick FAQ

What is Card Trick's cooldown in Deadlock?

Card Trick has a 0.6 second cooldown. It holds 2 charges.

How does Card Trick scale with spirit power?

Damage starts at 45 and gains 0.55 per point of Spirit and Heal starts at 60 and gains 0.5 per point of Spirit, the coefficient the game file writes on the value. The tier 2 upgrade adds 0.4 to that scaling.

What do Card Trick's upgrades do?

Tier 1: +2 Charges. Tier 2: +40 Damage and +0.4 Damage Spirit scaling. Tier 3: +1 Improved Joker Chance, +40% Bonus Damage, -4% Bullet and Spirit Resist Reduction, +75 Heal, +0.5 Heal Spirit scaling and +12% Move Speed.

Was Card Trick changed in the latest patch?

Yes. Card Trick changed in the latest build of Deadlock.

Read from build 6698Compared against 6686Source SteamDB GameTrackingSynced How we read thisReport a wrong number