Affliction
Affliction is Pocket's ultimate in Deadlock (slot 4), an active ability with a 170 second cooldown. Applies damage over time to enemies nearby. Affliction's damage is non-lethal and does not apply item procs. Its tooltip lists 32 Damage Per Second (+0.21 x Spirit) and 10s Debuff Duration. Upgrades: tier 1 -35s Cooldown; tier 2 +3s Debuff Duration and +4m Radius; tier 3 +13 Damage Per Second, +0.1 Damage Per Second Spirit scaling and +1 Disable Healing.
Affliction stats
Affliction
- Cooldown 170s
Applies damage over time to enemies nearby.
Affliction's damage is non-lethal and does not apply item procs.
Upgrades
| Tier | Bonuses | In game |
|---|---|---|
| 1 | -35s Cooldown | |
| 2 | +3s Debuff Duration +4m Radius | +3s Duration and +4m Radius |
| 3 | +13 Damage Per Second +0.1 Damage Per Second Spirit scaling +1 Disable Healing | Prevents all healing +13 DPS with increase Spirit scaling |
Each tier is bought with ability points; how many points a tier costs is not in the game files this site reads, so it is not shown. Learning the ability takes 1 ability unlock.
Affliction change history
| Patch | Change | State |
|---|---|---|
| build 6698 | No player-facing change. | Unchanged |
| build 6686 | First recorded in Deadlock. | Baseline |
Related abilities
Affliction FAQ
What is Affliction's cooldown in Deadlock?
Affliction has a 170 second cooldown. The tier 1 upgrade changes it by -35s.
How does Affliction scale with spirit power?
Damage Per Second starts at 32 and gains 0.21 per point of Spirit, the coefficient the game file writes on the value. The tier 3 upgrade adds 0.1 to that scaling.
What do Affliction's upgrades do?
Tier 1: -35s Cooldown. Tier 2: +3s Debuff Duration and +4m Radius. Tier 3: +13 Damage Per Second, +0.1 Damage Per Second Spirit scaling and +1 Disable Healing.
Was Affliction changed in the latest patch?
No. Affliction is unchanged in the latest build of Deadlock on file.